So that was a pretty long posting drought! I had a lot of college projects that had been taking up most of my time. But I am back because I have only have one quarter left until I graduate and it is time to kick into high gear.
What I am working on now:
Why: To highlight my 3D modeling talents.
Tech: I am using a Unity engine and 3D Studio Max for my modeling.
- The game Wizardy (one of the first successful role-playing games coded for the Apple 2 (but was later ported to all kinds of machines)
- A MUD I have coded on for about five years called Leviathan.